Stardew Valley 1.1 is bringing in a bunch of new features

After being in development for what feels like forever, Stadew Valley finally appeared on Steam in late February to both critical and fan acclaim, a reputation well earned as its quite possibly the very best example of its genre. 

Ever since then Eric Barone, the solo developer behind the whole game, was focused on fixing bugs and glitches, with very time and effort going towards new content, but with the bugbears now mostly slain its time to look towards the future. As you might have guessed from the title, it is exactly this topic that the latest development blog talks about, with the most interesting bits being the expected features arriving with Update 1.1:

More late-game content

New farm buildings

New crops

New artisan goods

New advanced farming/producing mechanics

Shane and Emily will be marriage candidates. They will also have more events and dialogue as a result.

More marriage content for all spouses

More events for the non-marriage NPC’s

Improvements/Additions to mining and combat

Ability to move buildings and other convenience features

More bug fixes

More secrets

More small, fun touches to the world

As the more observant of you may have noticed, the list does not mention multiplayer, console ports, or numerous other promised features anywhere in there. Don't worry, however, they are not being secretly canceled, its just that the technical aspects of development are from now on going to be handled by Chucklefish (the publisher), while Barone (aka ConcernedApe) will focus entirely on providing further improvements and content for the gameplay side of things.

There is currently no official timetable for any of these new features, both technical and gameplay in nature, but rest assured as they are being actively worked on.

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