The Warhammer 40,000 universe features some ridiculously powerful weaponry, but properly translating them into a video game setting is not an easy task. I mean, how do you create and balance a weapon that quite literally shoots out supercharged balls of plasma that melt through nearly anything?
This is the sort of puzzle the developers behind Space Hulk: Deathwing, a Warhammer 40,000 themed shooter, had to solve in order to make all of the Terminator Space Marines feel as powerful and bulky as we all expect them to be. Whether they've succeeded or not, that you can find out for yourself by checking out the most recent "Arsenal" gameplay video:
Visually I would say that every single weapon is pretty damn awesome, but I have to give a special mention to the heavy flamer. The way that beast belches out fire, and more importantly, the way the Genestealers react to it is simply a pleasure to behold! I'm also a big fan of how bulky and cumbersome the Terminator suits feel as they really give off a sense of overwhelming power. This is especially apparent with all of the slow head-bobbing and stomping around, or as I like to see think of it, the telltale signs that the suit you're wearing right now is heavier than your average tank!
If I would level one complaint about the weaponry shown so far, however, it would be the relatively mediocre sound design. A Stormbolter being fired on full-auto should produce far more then a couple of of *TCHUNKS*, and while this isn't that big of an issue, it is one that I would like to see corrected before release. Having weapons that both look and sound powerful is an important part of any shooter, and the same applies to Space Hulk: Deathwing as well.
And speaking of releases, Space Hulk: Deathwing will be arriving this November, though the exact date hasn't been given just yet.