If you've been playing World of Warcraft: Legion for as much as I have this past week, you may have missed a rather important update for Path of Exile - the Atlas of Worlds. It brought with it a complete redesign of the end-game system, a whole bunch of new maps to slaughter your enemies in, two new leagues, and naturally, a ton of shiny new items to collect.
For those of you interested in seeing what all of this new content looks like, you'll find the official announcement video below. It doesn't go into much detail, it is just a trailer after all, but it will at the very least give you a glimpse at the new content and bosses. Have a look:
While the end-game improvements are certainly the highlight of this update, the Atlas of Worlds features one more significant addition - a rework of Path of Exile's engine. With this update Path of Exile finally supports multi-threading, which means that the performance on modern CPUs is going to be significantly improved. No more laggy deaths on bosses or areas with too many monsters!
If you're interested in learning more about the Atlas of Worlds update, Grinding Gear Games have provided a rather concise fact sheet detailing all of the important changes. On the other hand, if you're just looking for patch notes you can find them by heading over here.
On a final and somewhat unrelated note, if you've never played Path of Exile but have somehow stumbled in here, allow me to show you why exactly its worth your time.