Hearthstone animated short screenshot of the Orc and his burnt down board

Even though the recent Knights of the Frozen Throne expansion brought with it some rather interesting cards the meta ended up being dominated by boring ol' Jade Druids and Pirate Warriors, decks that have been problematic since they first appeared. As it became more and more apparent that a counter is not going to show up any time soon, Blizzard announced a variety of nerfs, though not exactly the nerfs players expected to see.

Instead of toning down the extremely efficient pirates and their overlord Patches, Blizzard chose to nerf Fiery War Axe which is going to be a massive hit for Control Warrior decks. On the positive side, the developers did also nerf Druid through cards like Innervate and Spreading Plague, though I'm not exactly sure if that's going to be enough when compared to the average power level across classes. If you're interested in seeing Blizzard's reasonings behind all of these changes you'll find what you seek on the official blog, but for now here are all of the nerfs:

Innervate

- Now reads: Gain 1 Mana Crystal this turn only. (Down from 2)

Fiery War Axe

- Now costs 3 mana.  (Up from 2)

Hex

- Now costs 4 mana. (Up from 3)

Murloc Warleader 

- Now reads: Your other Murlocs have +2 Attack. (Down from +2 Attack, +1 Health)

Spreading Plague

- Now costs 6 mana. (Up from 5)

Its certainly going to be interesting to see what happens next as Priest, an already powerful class, has just gotten through this round of nerfs without so much as a scratch, all the while its greatest enemies have some received some rather significant changes. Whatever the future may bring, however, here's to hoping we don't end up with another Druid situation!