I don't know about you, but I've had plenty of moments throughout my life where brilliant ideas such as "I should totally go make a video game!" sprouted up in my head, only to then be squashed down by the brutal hand of reality. Well, in the case of Cyril Megem, the solo developer behind Warshift, that ending didn't happen as he opted to spent the past five years working on a rather unique game.
So what exactly is Warshift? Its a game built to defy any attempts at classification, i'll tell you that much! On a more serious note, it features RTS base building and unit management, but with the ability to assume direct control and personally shoot your way to glorious victory. And if that wasn't enough, you are also able to customize your main character as if the whole thing was an RPG!
Since all of this is a bit too much to explain in a single paragraph, it would probably be for the best if you give the most recent gameplay trailer a look. It starts off a bit confusing, but just stick with it - things become quite impressive rather quickly. Here's the video:
I haven't played Warshift myself, so don't take the following words as any sort of comprehensive review, but from what I'm able to deduce from user reviews it appears that Warshift is an incredibly fun, albeit somewhat flawed game. The majority of these issues stem from the weird transition between third-person shooting and RTS gameplay, as well as the interactions between them, so if you can't stomach some chaotic gameplay then you probably shouldn't be looking further into Warshift.
On the other hand, if you're willing to ignore some of these flaws for quite possibly one of the most original RTS games out there, then you can grab Warshift from Steam at a €10/$10 price tag with the currently ongoing 50% discount. And finally, if you're as confused as I am right now and need a bit of a helping hand, you'll find a whole host of guides over at the Warshift website. Have fun!