Warhammer 40,000: Sanctus Reach is a turn-based strategy game that pits the Space Wolves Chapter against the never-ending tide Greenskins across ~45 story-driven campaign missions. I'm not sure where the sudden resurgence of Space Wolves is coming from, but with both Sanctus Reach and the upcoming Warhammer 40k: Space Wolf dedicated solely to them I have a feeling Games Workshop has something rather special planned for next year.
But speculation aside, here's the only available trailer showcasing bits and pieces of gameplay from Sanctus Reach. It unfortunately won't give you much in terms of gameplay information, but it will at least give you an idea of the visuals and the overall atmosphere the developers are going for. Have a look:
Each of the two available factions, the Orks and Space Wolves, will come with 30 unique units which you can then tailor to suit your preferred style of warfare. Much like the tabletop version, these units and their upgrades will need to be purchased through some sort of a point system. As such, choosing the proper unit composition and arsenal is going to be of the utmost importance given that you can't just spawn 50 Terminator Marines and call it a day. But most interestingly of all, units and their upgrades will carry over between missions, which means that each death will be an actual blow to your chances of success, rather than a mild inconvenience. How exactly will this work in the actual game, especially in terms of balance, I have no idea, but its certainly an interesting concept.
If all of this sounds like something you'd enjoy, you won't have to wait for long in order to give it a shot as Sanctus Reach is set to arrive this January 19. To learn more I'd recommend heading over to Steam, and as a final little note, here's a couple of the most recent images: